Beetle Studios

Weed

Weed
  • Weed
  • Weed

$24.99

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bs_weed is a premium, progression-focused cannabis system for FiveM featuring advanced genetics, breeding, indoor/outdoor cultivation, deep post-harvest processing, skill tree growth, and dealer reputation economies. Perfect for servers that want long-term replayability, strong RP value, and a configurable drug ecosystem that feels alive.

Why servers buy bs_weed

  • High retention gameplay loop: planting, nurturing, breeding, drying, processing, and selling all connect into one economy.
  • Progression that matters: level/rep unlocks, skill tree growth, and advanced systems (indoor, DWC, bulk deals).
  • Config-first design: tune pacing, rewards, requirements, risks, and economy values from one config.
  • Roleplay-friendly depth: story-style mission arcs, dealer contacts, and player-driven strain identity.
  • Performance-minded architecture: persistent systems with server-controlled state and configurable sync behavior.

Core features

  • Full grow lifecycle
    Seedling -> sprout -> vegetative -> flowering -> bulking -> maturing -> harvest
    Indoor and outdoor timings supported.
  • Indoor & outdoor systems
    Soil and DWC grow types, grow light requirement, fan-assisted drying, and optional precision placement.
  • Genetics & breeding
    Multi-trait inheritance, lineage tracking, structural mutation possibilities, and custom strain creation.
  • Massive strain ecosystem
    Large strain library with classification/color variety and replay value.
  • Plant care depth
    Water/nutrients, health states, pests/disease treatment, pruning bonuses, weather interaction, optional theft system.
  • Post-harvest production chain
    Drying racks, jars, trimming, bagging, bricking, and rosin extraction/packaging.
  • Economy & progression
    Skill tree (genetics/cultivation/trade), rep tiers, NPC buyers, Rick buyer flow, and rotating bulk demand boards.
  • Mission content
    Guided progression moments and repeatable gameplay hooks for continued activity.

Built for real server ecosystems

  • Framework support: QBCore / Qbox-style setups, ESX, standalone
  • Inventory support: ox_inventory / qb-inventory
  • Target support: ox_target / qb-target
  • Database support: oxmysql / mysql-async
  • Integration-ready with useful exports for external systems

What players will love

  • Feeling real progression from beginner grower to elite breeder/dealer
  • Discovering stronger, rarer, and more profitable genetics
  • Building a personal strain identity and market reputation
  • Meaningful choices: fast money vs quality product vs long-term unlocks

What owners will love

  • Easy to configure and scale with your economy
  • Great for both serious RP and progression-focused communities
  • Encourages repeat play loops without feeling repetitive
  • Expands criminal, civilian, and business roleplay opportunities
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