Bring a full all-grain craft brewery gameplay loop to your server with bs_brewery for Qbox/QBX, QBCore, and ESX (with ox_inventory).
Players run real brewery operations from start to finish: buy ingredients, mash, boil, ferment, condition, carbonate, bottle/keg, test quality, and sell finished product for profit.
Key Features
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Complete brewing pipeline
- Hot liquor tank -> mash tun -> brew kettle -> fermentation -> bright tank -> packaging
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Hands-on production gameplay
- Pump control, timed processing, temperature management, transfers, and cleaning/sanitation steps
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Advanced fermentation and conditioning
- Persistent fermentation states, bright tank conditioning, carbonation targets by beer style
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Quality system that matters
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Multiple quality factors (temperature, timing, cleanliness, pH, oxygen, fermentation health, more)
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Tiered product quality with price multipliers
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Progression and unlocks
- 10 brewer levels, XP progression, recipe unlocks, and recipe books
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Large ingredient/item ecosystem
- Extensive grain, hops, yeast, adjunct, supply, and packaging item support
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Packaging and yields
- Bottle and keg output handling with realistic losses through the process
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Supply vendor + storage workflow
- Purchase ingredients/equipment, manage stock, run repeatable production cycles
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Framework support
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qbx/qb/esxselectable via config
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Highly configurable
- Edit timings, temperatures, economy currency, shop prices, quality tuning, equipment coordinates, and more
Designed For
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Servers that want a deep, roleplay-friendly industrial crafting/business system
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Communities looking for long-term progression and meaningful economic gameplay
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Players who enjoy management loops, optimization, and production quality control
Dependencies
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ox_lib -
ox_inventory -
ox_target -
oxmysql -
Framework core:
qbx_coreorqb-coreores_extended
Important Note
This script is built around the Dolo Beer Factory MLO layout and interaction points, found here (retargeting is possible if you use another interior).
